Why it exists, what it believes in, and who it's built for.
Pixelsito started as a simple idea: pixel art creation shouldn't require an install, an account, or a subscription. Most powerful editors are either desktop software or locked behind a paywall, which puts them out of reach for a lot of people who just want to open a browser tab and start drawing. Pixelsito was built to close that gap — a full-featured editor that lives entirely online and stays free.
Creative tools work best when they get out of the way. Pixelsito is built around three simple principles: it should be free, forever, with no locked features behind a paywall; it should respect your privacy, keeping your projects in your own browser rather than on a server somewhere; and it should work wherever you are, whether that's a desktop browser or a phone on the go.
Pixelsito is built for indie game developers building sprites and tilesets, students and hobbyists learning pixel art for the first time, and artists who want a fast, no-friction tool for a quick sketch. No experience is required to get started, and the full toolset — layers, animation, effects, and export options — scales up for more advanced, professional work too.
Pixelsito is developed and maintained independently, with new features and fixes shipped on an ongoing basis based on real feedback from the people using it. Suggestions, bug reports, and questions are always welcome through the social links in the menu or by email below.
Questions, feedback, or ideas for Pixelsito can be sent to support@pixelsito.com